This version fixes a bug introduced in version 1.1 and adds the 2x2x2, 4x4x4 and 5x5x5 cubes. Hopefully I'll have the 6x6x6 and larger cubes available soon.
January 2007 Archives
I just released a new version of this puzzle that should be a lot faster than the previous version. I'm taking better advantage of OpenGL (and it's associated hardware acceleration) when doing whole puzzle rotations.
This is sort of a follow up announcement to the previous post. I closed comments on that post because I'm intending for that post to be the permanent download page for the program, but you can leave comments here.
If you're interested in helping with this program, let me know. There's lots of stuff to do: adding additional puzzles, improving the speed of the program, improving the user interface, improving the web site, cleaning up the source code, etc.
I haven't picked out a license for the program yet. I'm leaning toward BSD, since that is what all of the Tcl3d stuff is licensed under.
This is version 1.4 of Twisted Polyhedra, a program for simulating puzzles on your computer.
The puzzles included are the NxNxN cubes, two dodecahedra, an octahedron, a cuboctahedron, and an icosahedron.
The program was built using Tcl3d by Paul Obermeier.
Downloads:
twisted-1.4.exe (a windows executable)
twisted-1.4.zip (the source code)
I just upgraded movable type and this post is to test it.

I'm working on a new program for simulating various types of puzzles. I'm developing it with Tcl3d, so it should run on all of the operating systems that it supports. This program will probably be similar to Puzzler in that I plan on implementing different types of puzzles.
I hope to have a beta version available to download soon.
